Procedural Road Help (TGEA)
by Ronald J Nelson · in Torque Game Engine · 11/27/2008 (2:32 am) · 2 replies
Yeah I would remove the whole thing but I can't and you can't rename it. I would really like it if the moderator would just delete the whole thread.
Associate Tom Spilman
Sickhead Games
Also is your bounding box for the road setup correctly... if the road has a bad bounds then it will fail the initial tests and never call the collision virtuals.