Game Development Community

A silly Audio Question

by DALO · in Torque Game Engine · 11/19/2008 (3:59 pm) · 0 replies

If I make all of my level music and ambient music for a game using the "new" (on client side) instead of datablock (on server side) do I have to manually delete it between missions?
Suppose I have 10 levels with 10 different audio soundtracks. If a mission is complete and it goes to a gui menu then heads into another mission will the audio that was used for the completed mission be automatically deleted or do I have to manually do that? I don't want to load all 10 music profiles because that would be a waste of memory......right?
Thx.