Game Development Community

TGE1.5 Game Creation for PC&MAC DirectX Only

by Brian Mitchell · in General Discussion · 11/19/2008 (1:28 pm) · 1 replies

* Need to know if TGE 1.5 can be used to make a game that uses only DirectX, and works on both the PC and MAC platforms.

*How would you port a TGE 1.5 PC game to a MAC? Is there other software for this, or different engine settings? Also, is a different license required?

*Is there any difference of how a MAC handles torqe files, like ".dso" creation?

Thanks for any help.

#1
11/19/2008 (2:11 pm)
Mac OS does not support DirectX, only OpenGL. When porting, as long you do not write platform-specific code you all you need to do is compile a new binary for Mac (.app). The binaries (.exe or .app) still auto-compile DSO files.

For TGEA, you can avoid writing platform specific rendering code all together if you use GFX2 which works for both Windows and Mac.