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TGEA 1.8.0 Mac Bug. No Sound in T3D demo

by Stephan - viKKing - Bondier · in Torque Game Engine Advanced · 11/15/2008 (12:10 am) · 2 replies

I've been trying to run all the demos on my iMac 1.86 Ghz, 1.5 Mb RAM and 128 VRAM. (iMac 2006).
This is the one I use to run TGEA for Windows using Bootcamp.

So far, only the T3D demo redering phase initializes (in windowed 800x600 - I need to test others resolutions).
When accessing the setup menu the Volume is set on '0' and cannot be changed, the section is not available because it is greyed out.

#1
11/19/2008 (4:04 pm)
Logged, Thanks!
#2
12/12/2008 (10:48 am)
Just wanted to add a little information to this.
I am getting the same problem no sound, when trying to run any of the demos, and this error shows on the console: Failed to load libfmodex.dylib, you will not have sound!

I am running an iMac 24" 2.8ghz dual core, ati radeon graphics.
Intel High Definition Audio:

Device ID: 0x106B00A0
Audio ID: 62
Available Devices:
Speaker:
Connection: Internal
Headphone:
Connection: Combo
Microphone:
Connection: Internal
Line In:
Connection: Combo
S/P-DIF Out:
Connection: Combo
S/P-DIF In:
Connection: Combo