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How to realize clearer and sharper shadow?

by Nabarro · in Torque Game Engine Advanced · 11/14/2008 (4:17 am) · 0 replies

Hi, everybody,

I created two room models, pls refer the pic in below link:
Click Here
The left room is created all in .dif format and for the right one, the room box is .dif and the window frame is .dts with polysoup on;
As you see, both the window frames can project shadows on the floor but both are faint, lacking clarity and sharpness...

And, if I want to achieve the window frame shadow effect just like the one in below picture, what should I do? Need to modify some parameters of the sun or the dif/dts model?
Click Here

Can anyone give some suggestion? Tks a lot...