Game Development Community

Now you bloom, now you don't - now you blur, now you don't.

by Zilla · in · 11/13/2008 (2:41 am) · 1 replies

I was experimenting with the bloom and motion blur effects from chapter 17.
How can I "switch" them on and off in the game?

#1
12/01/2008 (11:04 am)
I realized that I can control the effect with mybloomPostProcessor.CombineMaterial.BloomIntensity and mymaterial.BlendAmount etc.