Another max2map problem
by Thales Ferreira · in Artist Corner · 11/21/2002 (6:59 am) · 5 replies
Hello everyone,
I'm trying to use the max2map exporter, but can't seem to export the objects, I followed everything in this tutorial http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/max2map/
that a lot of people in the forums used and which also had the files, but when I try to export I get an export module failure.
For the record, I'm using 3dmax5.
I would appreciate any ideas...
Thanks for the time and any help you could give.
I'm trying to use the max2map exporter, but can't seem to export the objects, I followed everything in this tutorial http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/max2map/
that a lot of people in the forums used and which also had the files, but when I try to export I get an export module failure.
For the record, I'm using 3dmax5.
I would appreciate any ideas...
Thanks for the time and any help you could give.
About the author
#2
I'm trying to export a simple sphere, 32polygon, it is textured and linked to Detail_1, which is linked to Start and in turn to Base.
11/21/2002 (7:16 am)
Hi, I'm trying to export a simple sphere, 32polygon, it is textured and linked to Detail_1, which is linked to Start and in turn to Base.
#3
Here are the values you need to add to file properties...
Hope this helps you out.
Logan
11/21/2002 (11:49 am)
If you do not add the necessary values to the "file properties" the Map exporter will not export your objects to a Map file.Here are the values you need to add to file properties...
name = wad value = wadname name = geometry_scale value = 1 name = lighting_scale value = 32 name = ambient_color value = 0 0 0 name = emergency_ambient_color value = 0 0 0
Hope this helps you out.
Logan
#4
Any other ideas? :-)
Thanks for trying to help... :-)
11/21/2002 (6:01 pm)
I already did that, so that's not it also... The file properties are set...Any other ideas? :-)
Thanks for trying to help... :-)
#5
I don't know where you got the exporter but try the one on this page: Torkdev downloads
It has been fixed to run in MAXr4 so maybe it will work for r5 also. It has worked fine for me in r4.
Hope that helps.
Matt
11/21/2002 (7:52 pm)
The object also has to be named "Object1". Notice the number at the end. Also if the sphere won't go check it with a block or somthing simple if you haven't already.I don't know where you got the exporter but try the one on this page: Torkdev downloads
It has been fixed to run in MAXr4 so maybe it will work for r5 also. It has worked fine for me in r4.
Hope that helps.
Matt
Associate Logan Foster
perPixel Studios
Logan