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ContentNodeGenerator.exe

by Andrew Warburton · in Torque X 2D · 11/11/2008 (2:16 pm) · 0 replies

Hi can anyone help me with this problem?

When I put in a (well 2) sound from Microsoft Cross-Platform Audio Creation Tool (XACT)

And set up the code from Tankbuster or FPS (I have tried both examples)

When I use the demo of TXB and try to save the project or add images and save I get the warning

ContentNodeGenirator.exe has stopped working

The only topic on this subject I have so far found is to rename the Game.txproj to another name

When this is done the crash stops but TXB does not update the content in visual C# and the debug option goes in TXB.

I know I can add images into the project by add existing item to overcome this problem

Just would like to know if there is a way to resolve this or am I just missing something/being dumb.

Any help would be greatly appreciated
Thanks if you can

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