Game Development Community

Torque from scratch without common/creator

by Thomas Bang · in Torque Game Engine · 11/04/2008 (3:57 am) · 4 replies

Hi

These days i decided to create a TGE project from scratch without to use the common- and creator-folder.
And it works.

If you are interested, here is the complete project ( 3 MB ).
www.darkware.de/TGEFromScratch.zip

What would you say? Is it senseless because you have no realtime-editor?
A possible solution would be to create a second project where you have the same folder structure. Now you can design the missions and gui's and after that copy all the required files to your first project.

The advantage is i have my own structured game-framework and not a ton of functions like the common-folder has.


Greetings

Thomas

#1
11/04/2008 (6:10 am)
Actually your about 3-4 years too late, there is already a resource for blending the common folder into the game, infact its only like that for convience. As far as the editor? that makes no sense, why create a second solution when all it takes to undo the editor is changing 3 lines of code and deleting the creator folder. Its just something thats silly. the built in editor is something that makes torque very user friendly, unless you plan on creating a sort of tool kit version that parallels the release client, but it makes no sense becuase in order to update your release client you would need to move your projects. It can be done, and if your method is easeir for you. But senseless you would be a good idea, when its so easy to create your release version.
#2
11/04/2008 (7:38 am)
I'm all for a better structure and integrating the common into the "game" folder as you can still retain package and mod functionality despite what people think. But you should leave the editor(s) as part of the mix - it's easy enough to remove it for shipping.
#3
11/04/2008 (8:12 am)
I like the concept, and think this can be a useful resource.

Tony
#4
11/04/2008 (8:18 am)
You mean this resource?
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8176

I know there is another similiat item. But im not exactly sure what you are trying to accomplish with your method above?