Game Development Community

Book: The Complete Guide to Torque X

by Christopher Khuong · in Torque X 2D · 11/02/2008 (2:37 pm) · 2 replies

Sorry, I'm new to this. I have XNA Game Studio Express running with Microsoft Visual C#. From what I understand, this is all I really need... if I was only doing programming with C#. Which really skips chapters 2-4 in the book, seeing how chapter five starts with teaching you some C# basics and then you start moving slowly into developing a game.

Does this mean TXB (Torque X Builder) made for quick tutorials and sessions? I'm assuming this since there really aren't any tutorials within the Torque X documentation that came with the Torque X software itself (Torque X - Documentation & Reference). Which boggles me a bit, why include Torque X Builder tutorials with a Torque X Pro product? Why not put it together as one bundle to actually make it more convenient for the tutorials to work along with the product?

In order to get TXB, you would have to purchase the software at the GarageGames website or access it through a premium account at XNA Creator's Club website. I just wanted to make sure, any suggestions would be appreciated. Thanks. =)

#1
11/02/2008 (9:18 pm)
Chris,

Torque X is a combination of DLL's (free, unless you need the source), and you can build an entire game with it: 2D and 3D. TXB and TX3D are simple XML creation GUI apps to assist in the Game development process - They make the pipeline a bit easier, but are not 100% necessary.

you could, in theory - get XNA, TX and write you own game..

Sean
#2
11/02/2008 (10:23 pm)
Thanks for the tip!