Will my 3ds max geometry be lighmapped in Torque?
by Nmuta Jones · in Constructor · 11/01/2008 (6:47 pm) · 1 replies
I know this is a pretty basic question, but.........
I have an interior that I am making in 3ds Max for APPEARANCE purposes.
The underlying, functional collision mesh I am making in Constructor.
Will the geometry I made in Max be lightmapped as well? I need it to be. And the mesh in 3ds max has too many different textures on it to be lightmapped within 3dsMax using "render to texture".
thanks in advance.
I have an interior that I am making in 3ds Max for APPEARANCE purposes.
The underlying, functional collision mesh I am making in Constructor.
Will the geometry I made in Max be lightmapped as well? I need it to be. And the mesh in 3ds max has too many different textures on it to be lightmapped within 3dsMax using "render to texture".
thanks in advance.
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