Steering wheel animation sequence . What name ...?
by Gilles Jr Lafrance · in Torque Game Engine · 11/17/2002 (1:14 pm) · 5 replies
What name do I give to the animating sequence to make it works ? I tryed steering0 , turn0 . The DTS Exporter doc don't refers anything on this or I don't get something. The wheels are now separated from the main model, do I set the steering in the wheel ? Thanks for any infos or links related to this.
Gilles Jr
Gilles Jr
#2
All my other wheels and springs are working ok.
Still need help. Thanks !
11/17/2002 (4:04 pm)
hmm, but I'm talking about the steering wheel, the thing you put your hand on to drive your car :) It can be animated, but I don't know the name to give to the sequence, like spring0-1-2-3, etc ... for the springsAll my other wheels and springs are working ok.
Still need help. Thanks !
#3
11/17/2002 (4:10 pm)
the dsq node is named steering the steering wheel must be at full right at the begining of the sequence and full left at end
#4
11/17/2002 (6:23 pm)
Just a note that this info is contained in the comments of the car.cs file that was released with the racing mod.
#5
breaklight1,
breaklight2,
break...
hehe, just kidding :)
Thanks much guys
11/17/2002 (7:54 pm)
Thanks Anthony, you've made a "light on" in my head :) Dummy me, I was trying "steering1" . "steering" is much, much better and yeah Joe, I had seen this since long but I was trying to figure it more harder then this "Oh so easy to do" thingy :) Can you beleive that I will now had "breakLight" with no problem too ? Lets say :breaklight1,
breaklight2,
break...
hehe, just kidding :)
Thanks much guys
Torque Owner Sam Guffey