Game Development Community

Step by step tutor...

by Michael Schaumburg · in Torque Game Engine · 11/17/2002 (6:06 am) · 7 replies

Yes I bought the engine before some days and it was a hard time the last days, to get an idea what the engine is.
Well, it is a realy huge engine and hard to understand for a newbie like me. So what I'm realy missing is a step by step tutorial, to start building a small sample game from the beginning to see which components we need that the engine is running a sample map. I don't like to hack into the TorqueDemo FPS with scripting, until I can't understand the relationship between all the modules. I know, it is realy not the first time that a newbie is writing something like that, but I think it is time to get a tutor like I described.
Sorry for my english.....

Michael

#1
11/17/2002 (8:29 am)
Michael,

The best that I can offer is this link.

Torque Game Engine

If you select it you should find in the panel on your top-right a list of options that might interest you such as "Getting Started", "Documentation", "Tutorials" and "Example Code".

Hope this helps.

- Melv.
#2
11/17/2002 (4:49 pm)
Michael,

Many folks have requested HOW-TOs and similar help, not realizing just how much is available to them. Regrettably, not all of the tutorials, code snippets, etc are easy to find. Melvyn has pointed you to the the Documentation here at GG, which is an excellent place to start. Subsequent to really digging in there, I suggest writing down a list of things you'd like to learn about (start simple). Then, search the resources and the forums. Be creative in your choice of key words. You will be surprised by how much is availble. You can also check my site: HOW under Torque->Torque Notes (left menu). Here I've linked many internal resources, forums, and and equal number of external information sources. Having exhausted these avenues, I suggest doing a search on the WWW. Search with Torque + Keywords. Also, examine Tribes 2 pages as these contain lots of useful information. Finally, if you are really stumped, post a question to the appropriate forum. Folks here are really great about answering and trying to help, espscially if it is evident that you've given it a good effort on your own.

On last note, yada yada yada, this engine is really a great deal. It may seem complicated at first, but the more you work on it the clearer it will become. It is worth the effort!

Best of luck.

=) Ed
#3
11/18/2002 (8:39 am)
www.liquid.nq.net/tutorial/

Hey Mike.... go there and check out the excellent tutorials by Daniel Nielsen...

... it is without a doubt the best thing around for someone who has just 'opened the box'...

... or, like me, someone who has opened the box a while ago, but still doesn't know what the heck he is doin :)

Good Luck

--Mike
#4
11/18/2002 (11:00 am)
or just hang out in the GarageGames IRC and bug people for help like I did! ;-)

in all seriousness, if you need help, look for [TA]Sanguinus in the GarageGames maxgaming IRC channel, I'm more than happy to help you with any scripting questions you may have, though I can't help with C++ as my C++ knowlege is exactly equal to zero!

~ Jeff
#5
11/20/2002 (6:39 am)
email me at
devonly@optushome.com.au

It's still in draft form but I have written such a guide. If your interested send me an email.
#6
08/09/2003 (12:07 am)
I can't acess this site
http://www.liquid.nq.net/tutorial/
Someone, please, send me a copy
Thanks
ng_thanhson@yahoo.com
#7
08/09/2003 (1:40 am)
It's mirrored on our site