Game Development Community

Firsts steps in TGEA

by Rajot Eric · in Game Design and Creative Issues · 10/18/2008 (12:28 am) · 4 replies

Hello all !
(And sorry for my bad english :s)

Hum.... i am a newbie on TGEA, and i make a map, it's my firsts steps :)

Link of Video => http://www.vimeo.com/1996291

What do you think about this ?

#1
10/20/2008 (12:08 pm)
Looks like a nice map for just 4+ hours of work. :)
#2
10/20/2008 (1:42 pm)
Lookslike your getting the hang of using the engine.
Nice to see your hills are not sharp and pointy.
Nice spread of trees, though with no leaves on them, I have to ask where is the snow, or the
brown leaves for the ground?

I think Torkbot needs a ship to leave the island.. so perhaps a landing pad for his airship.

Want to see more. Keep us posted =)
#3
10/20/2008 (2:01 pm)
Looks good, I like the island retreat sort of style. Put down some groundcover to give it a rundown weedy look and randomize the sizes of the trees a little and it would look very good.
#4
10/21/2008 (1:38 pm)
@Deborah Marshall : Very Thanks !
@Scott Warren : Very Thanks Too ! (I just can show the artwork of my art director => http://mikajima.deviantart.com but warning, all works is not all for the project)
@M (silentMike) Hall : And Very Thanks too (too ? x)) ! Oh, the randomize sizes for the trees is on (1x - 2x).

For next map, i work the ground !