Game Development Community

Error (0xE800003A) while installing to device

by Eyal Erez · in iTorque 2D · 10/16/2008 (1:13 pm) · 5 replies

Have you guys seen this error before?
Your mobile device has encountered an unexpected error (0xE800003A) during the install phase: Verifying application
I can't figure out how sometimes I can install and play the game on the iPhone and sometimes I would get this error. it's very inconsistent for me.
Tnx,
Eyal.

#1
10/16/2008 (1:21 pm)
I spent a long time looking into that error, I fixed it by creating the entitlements file and setting it to true (ticking the box) rather than false as Apple states.

I still get it I set it to Debug rather than Release but I havent looked into that too much.

I think there are a few things that can cause it though..
#2
10/16/2008 (1:21 pm)
I found this with a quick google on http://www.iphonedevsdk.com/forum/iphone-sdk-development/3898-what-0xe800003a.html


"Well, the problem was in the configuration of the provisioning files. I had two, one for each device. I had the "default" option selected, but somehow it seems that they interfered with each other.

The solution was to select the correct provisioning file for the device. It now works perfect.

I guess the best solution would be to make a single provisioning file for all the devices,the thing is that I hardly understand what certificates/provisioning files/ad hoc means. I've read the instructions pdf but still don't understand how to test on a device that is not synced to my main computer"

Maybe that will work for you too.
#3
10/16/2008 (1:23 pm)
Yupp get this every now and then.
I still have not found out why. Since the last OSX update and MBP system restart I've not seen it anymore.

I only have one provision file, one license and one device (for now, soon an iPhone 3G additionally to my iTouch 1g)
#4
10/16/2008 (3:44 pm)
This iTGB forum turns out to be the most useful of them all.
I get back from lunch and there are 3 answers. thanks guys.
So here's what I found.
When I run through the touchDemo tutorial everything works. next I've added a resource to my TGB project (through the TGB project resources) which creates a resource directory in the project with some images. I've added the resource dir to xCode resources and build again. I got "the error".
I removed the resource from xCode resources and clean, build again. it worked again :)
I've added resource again. error again :):).
I removed it again. it works!!! sweeeet. I may be slow but I finally got it.
So next I've added the same images to the images directory instead of using the resource manager. that still works. great. I can finally make some progress.
#5
10/16/2008 (3:45 pm)
Woot! Glad to hear it.