High CPU and memory usage on a dedicated server
by Igor G · in Torque Game Engine · 10/15/2008 (6:53 am) · 6 replies
Hi all,
I have a question and maybe someone can share their experiences about running a live dedicated server.
After about a day, and nearly 6000 logins/logouts, the process starts using more and more CPU and memory - this would be normal with this load, except that when the server is empty, it's using 10% of a core and more memory than usual. I'm trying to debug this problem, and am wondering whether there is something in my TorqueScript or whether this may be a bug in the engine code. Anyone have similar experiences?
Thanks.
I have a question and maybe someone can share their experiences about running a live dedicated server.
After about a day, and nearly 6000 logins/logouts, the process starts using more and more CPU and memory - this would be normal with this load, except that when the server is empty, it's using 10% of a core and more memory than usual. I'm trying to debug this problem, and am wondering whether there is something in my TorqueScript or whether this may be a bug in the engine code. Anyone have similar experiences?
Thanks.
#2
10/15/2008 (7:39 am)
They're Blades - Intel Xeon CPU , pretty powerful. 8 Gigs of RAM. The hardware itself is powerful enough to handle the load. I'm just curious why, after a day and nobody left in the world, the CPU is at 10% for 1 core. So I'm trying to figure out whether it's Torque or maybe a bug in one of my scripts.
#3
10/26/2008 (12:06 am)
Anyone have any suggestions to fix this problem?
#4
Kyle - You might want to double check everything in your scripts to make sure you are cleaning up everything properly.
10/27/2008 (11:49 am)
I actually figured the problem was an error I made in a script. It was creating and destroying many objects that created triggers. When the object was destroyed, I didn't delete the trigger, so it was constantly 'ticking'. After I did that fix, the server's CPU appeared normal after a few days of usage. Kyle - You might want to double check everything in your scripts to make sure you are cleaning up everything properly.
#5
11/02/2008 (11:55 am)
I found my problems, thanks :)
#6
11/30/2008 (2:05 pm)
What was the problem ?
Torque 3D Owner DALO