UpdateVertexBuffer()
by Zilla · in · 10/13/2008 (8:25 am) · 0 replies
On page 120, you write in a grey box:
If you are switching a material with a TextureDivider used for celled images, you may need to call T2DTileLayer's UpdateVertexBuffer() method to update it's texture cordinates properly.
I don't understand this... Can you explain it in other words or with an example?
PS: Your book is awesome :)
If you are switching a material with a TextureDivider used for celled images, you may need to call T2DTileLayer's UpdateVertexBuffer() method to update it's texture cordinates properly.
I don't understand this... Can you explain it in other words or with an example?
PS: Your book is awesome :)