Game Development Community

TGE 1.5.2 not fully supported yet?

by Matthew McKenzie · in Constructor · 10/10/2008 (4:15 am) · 4 replies

Hi,

I have been playing around with Constructor in both TGE 1.5.1 and 1.5.2 and have found (only from my limited experience mind you ) that Constructor works more 'stable' with TGE 1.5.1 than with 1.5.2.

Does anyone know of a TGE 1.5.2 'stable' version in the pipe-line? It just seems that I have to keep running TGE 1.5.1 to keep Constructor from exploding into a ball of fiery transparency issues and flipped polys!

#1
10/10/2008 (4:27 am)
Which version of Constructor are you using? Are you overlapping brushes? I've been using it with 1.5.2 for a long time and rarely have these issues.
#2
10/10/2008 (4:42 am)
Hi,

I was using 1.0.2 but now have 1.0.3... might not have played with it long enough to get see the benefits.

Ta
#3
10/10/2008 (5:56 am)
Make sure to download the update to 1.0.51 on TDN. That should get rid of your disappearing faces problem.
#4
10/10/2008 (6:19 am)
Superb! I'll do that as soon as I get home :)
Ta again