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Problem with maya to torque in Mac

by Diego Infante · in Torque Game Engine · 10/08/2008 (3:43 pm) · 1 replies

Hi,
I'm Rafael and I just started with torque. My background is like designer and copywriter. My question is when I export from Maya 7 to Torque (I work with mac Tiger) I can't see the skin in ShowToolPro or TGE. I can see the models, but there are no colors and no alpha channel. The models works fine with collisions, but I want to see just I designed. Someone can help?

Thanks,

R.

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#1
10/08/2008 (6:33 pm)
I use to get that when I used tiger. I suggest you switch to Leopard, it fixes the problem.

But can't afford $99, or if you don't have a G5, then you might want to just load up the object in TGE.