Game Development Community

Making skybox

by Pawel · in Artist Corner · 10/06/2008 (2:33 am) · 2 replies

Hello.

Is it possible to make your own skybox (mainly clouds) on TGEA engine, without making separate textures?

#1
10/06/2008 (1:19 pm)
Sure, that's possible, but why would you want to make it without separate textures???

I'd suggest just sticking with the .dml structure. It's powerful and simple to use. Plus, adding things like moving clouds is done quite easily.
#2
10/09/2008 (4:44 am)
Thx. I didn't understand how skybox works. Now it's much clearer for me.