2-sided texture
by Steven Chiu · in Torque Game Engine Advanced · 10/05/2008 (9:52 am) · 5 replies
Just wondering if TGEA 1.7.1 support double sided texture? I try exporting using 3DS Max 9 without success, any clue for this?
#2
10/06/2008 (8:03 am)
It seems just flip the normal after trying, anything I miss?
#3
doublesided = true;
-Dave Calabrese
Gaslight Studios
10/06/2008 (9:08 am)
You need to activate the 'doublesided' option in your material datablock. Add this line to the datablock in your materials.cs file:doublesided = true;
-Dave Calabrese
Gaslight Studios
#4
10/06/2008 (3:07 pm)
It works, thanks.
#5
10/06/2008 (3:49 pm)
Glad I could help!
Torque Owner Ivan Mandzhukov
Liman3D
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