TGEA RPG Development
by Zuero · in Torque Game Engine Advanced · 10/03/2008 (10:30 pm) · 1 replies
Are there any resources/tutorials on the development of an RPG for TGEA? Like on how to do quests, level advancement, NPCs, monsters and spawn points etc?
Thanks in advance,
Daniel
Thanks in advance,
Daniel
Associate Jaimi McEntire
King of Flapjacks
AFX will give you a complete selection/targetting & Spell system, complete with built in special effects, etc.
The Yack Pack will give you a conversation system - it has a sample quest (very simple) that comes with it.
For free resources, there is the AStar guard resource - this will give you the spawing of monsters, spawn points, the ability for them to seek out the player and attack, look for health and/or run away when they are hurt: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=15109
Be sure to put in the astar fixes from the astar resource page though - otherwise you can lose a ton of time during path calculations.