Terrain drawing Distance
by Ilja Vandewalle · in Technical Issues · 10/01/2008 (3:16 pm) · 4 replies
Hi,
I'm messing around with the terrain in TGEA and stumbled onto a little problem:
how do I increase the drawing distance of the terrain?
- the farDistance of the sky is set at 1000 but the terrain isn't drawn that far : when I move I can see triangles being added where I want the terrain to go beyond the clipping plane of the skydome
- increasing the farDistance of the skydome doesn't help
- I tried increasing the farDistance in terrRender.cpp without succes
I'm messing around with the terrain in TGEA and stumbled onto a little problem:
how do I increase the drawing distance of the terrain?
- the farDistance of the sky is set at 1000 but the terrain isn't drawn that far : when I move I can see triangles being added where I want the terrain to go beyond the clipping plane of the skydome
- increasing the farDistance of the skydome doesn't help
- I tried increasing the farDistance in terrRender.cpp without succes
#2
10/01/2008 (4:22 pm)
Make sure that noRenderBans = "0";
#3
this is my current situation :
- started a new project with the projectgenerator
10/01/2008 (4:37 pm)
Hmm, where do i find the norenderbans?this is my current situation :
- started a new project with the projectgenerator
#4
thx :-)
next problem: I deleted the terrain, try adding a new Megaterrain
- selected heightmap from the data/terrains/heightmaps
- select grass1 from data/terrains/Test as texture1
--> program crashes eah time
10/01/2008 (4:47 pm)
Hmm, I toggled the norenderbans option on and back of --> left the editor --> suddenly it's okthx :-)
next problem: I deleted the terrain, try adding a new Megaterrain
- selected heightmap from the data/terrains/heightmaps
- select grass1 from data/terrains/Test as texture1
--> program crashes eah time
Torque Owner Gabriel Notman
Gabriel