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Help With Building a Tower Defense Game

by Chris DeRose · in Torque Game Builder · 09/29/2008 (4:51 pm) · 3 replies

Hi im new at this whole game building thing and have been looking around and reading books and forums but can't find really anything on the topic of making a Tower Defense Game.

I did find some stuff about spawn points and things like that.

But was wondering if anyone could help me get started in the right direction, either things i need to look up and read or a list of things that needs to be done to have a tower defense game.

Thanks ahead of time!

Chris

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#1
09/29/2008 (8:39 pm)
First step would probably be to get the AStar pathfinding setup for your spawned "monsters". There is an example in the game folder with some script you might start with.

You also probably want to learn as much as possible about tilelayers. And get placing towers/clicking tiles working.
#2
09/30/2008 (1:25 pm)
I've Got the Astar Pathfinding done which helped alot. I learned how to do tile layers and i've gotten so far the AI to follow the path i made. But about placing towers/clicking tiles I couldnt really find anything on this. Would you happen to have a link or something that i can refer to?
#3
09/30/2008 (1:29 pm)
Not really, but its basically using mouse callbacks on your sceneWindow and using pick/set tile on your layer.