Triggering a particle effect
by Max Nichols · in Torque Game Engine · 09/29/2008 (8:21 am) · 1 replies
I'm trying to set up a trigger so that, when a player walks into it, it sets off a particle effect at the trigger's location. I've got the trigger set up to the point where it works, using the echo function to test it, but I can't figure out exactly what code I need to set off a particle effect. How would I go about doing this?
Thanks in advance.
Thanks in advance.
Associate Michael Hall
Distracted...