Game Development Community

TX 3D Builder open beta bug: Silent fail on loading unknown type

by Andrew Haydn Grant · in Torque X 2D · 09/25/2008 (2:54 pm) · 1 replies

If I load a scene that contains an unknown component type, the builder silently ignores that XML.

If I then save the scene, that XML is lost.

Expected:
A warning that the component could not be loaded.

Ideal:
The misunderstood XML remains in the scene file. This way, even if the Builder cannot *edit* my custom components, I could still use it without losing them.


This problem also applies to loading unknown descendants of TorqueObject (which seems to be all of them).