Tge Build
by Catacomber · in Torque Game Engine · 09/24/2008 (7:05 pm) · 1 replies
I've compiled and can run TGE in Visual Studio C++ 2005 and my question is very noobish---but do I have to recompile it every time I want to use it? Or is the compiled ready to run engine somewhere in my Torque file now or in Visual Studio and I need to copy it somewhere?
About the author
Torque Owner Andrew Nare