Game Development Community

World/GUI editor and Torquescript

by Spencer Cagan · in General Discussion · 09/23/2008 (8:07 pm) · 2 replies

Hello Torquers,

Just a quick question: Were the World and GUI editors created using 100% Torquescript?

Thanks,
SC

#1
09/24/2008 (1:10 am)
There are a few special GuiControl's that it makes use of, like the GuiInspectorCtrl and GuiEditTSCtrl, but a whole lot of it is.
#2
09/24/2008 (8:19 am)
The base classes and core mechanics were written in the engine. They were then exposed in TorqueScript through various GUIs, as James mentioned.