Embedding gui controls in buttons
by Jaimi McEntire · in Torque Game Engine Advanced · 09/22/2008 (11:41 am) · 3 replies
Recently I submitted a resource that lets you embed controls (like the GuiMLTextCtrl) inside of buttons (or any other control), and allow them to still work as buttons by disabling the mouse processing on the embedded control. This worked great for my save game system - it gave me in essence GuiMLButtons.
Well, apparantly I fail at resource creation, since GG deleted it.
Is anyone else interested in this? If so, I will post the code here.
To be honest, this "no feedback" rejection is annoying. I was planning on posting a whole series of GUI enhancements (tiling windows, easier to make border bitmap containers, better buttons, etc), but now I just think "why bother".
Well, apparantly I fail at resource creation, since GG deleted it.
Is anyone else interested in this? If so, I will post the code here.
To be honest, this "no feedback" rejection is annoying. I was planning on posting a whole series of GUI enhancements (tiling windows, easier to make border bitmap containers, better buttons, etc), but now I just think "why bother".
#2
Note to self: send email first before jumping to conclusions. (now, where is that mat...?)
09/22/2008 (11:48 am)
Ouch - sorry, David. I was able to see it on my account yesterday, but today it said it was an invalid resource. I jumped to conclusions, I apologize.Note to self: send email first before jumping to conclusions. (now, where is that mat...?)
#3
09/22/2008 (2:31 pm)
No worries! I have no idea why it said it was invalid, though. That is troubling, and I can definitely see why you thought we'd deleted it! But it's up, safe and sound.
Associate David Montgomery-Blake
David MontgomeryBlake