Game Development Community

LOD Questions

by ysun · in Constructor · 09/22/2008 (9:11 am) · 2 replies

Hi, m8s, I have several questions about the LOD in TGE/TGEA.

1. How does TGE/TGEA determine the distance on LOD levels? Is it changable?

2. If I made one piece wall long enough with LOD levels, how will the LOD work if I stand on one end of the wall?

Thanks!

#1
09/22/2008 (10:29 am)
1. by the pixel size that you set in the exporter

2. it would render the whole wall at its higest detail, if you jumped off wall walked away while still looking at the wall the LOD would change when the wall became the right pixel size.

LOD works on the whole object, you would have to break up the wall in to sections get it to change LOD at different points along the wall.

Hope that helps.
#2
09/22/2008 (10:46 am)
Quote:1. by the pixel size that you set in the exporter

2. it would render the whole wall at its higest detail, if you jumped off wall walked away while still looking at the wall the LOD would change when the wall became the right pixel size.

LOD works on the whole object, you would have to break up the wall in to sections get it to change LOD at different points along the wall.

Hope that helps.

That indeed helps! Thank you.