Game Development Community

TXB 2 takes 50% of CPU just by opening it

by Fran · in Torque X 2D · 09/17/2008 (6:37 am) · 3 replies

Hi,

I installed the trial version of txb 2 and just by opening it, it takes 50% of my CPU in my laptop. Does anyone have/had this problem and know how to fix it?

Thank

#1
09/17/2008 (7:26 am)
You didn't need to make several topics about it. TXB shares a lot of the TGB source and runs similarly to a game engine, which are resource hungry. That is why it takes up so much of your system resources when in focus. Perhaps down the road it will be divorced from its game engine roots, but it currently is not.
#2
09/25/2008 (9:21 pm)
I think that is also directly proportional to your laptop, its speed and the memory you have as to how much the CPU has to work. Also which CPU? :)

Runs on CPU0 on mine at about 20-25%, CPU1-3 are free at almost 4-6% as it is only set to run in CPU0. In other words, no system impact when running it for me.

From my experience, unless you have a powerful laptop anything will tax them at 50%, or at least on my old Sonny. Waiting for a Laptop with a good Quad setup and SLI\liquid cooling to come out..:)
#3
09/26/2008 (4:24 am)
Yes, I noticed that as well doing tests in another computer. Basically it takes one CPU completely. If you have 2 cores it will take one, that means 50%. If you have 4 cores it will take one completely as well, so that is a 25%.

David, I opened 2 theads in different places because I did not know where to make the question. Also because I needed a quick answer to decide if use Torque X or not, and unless you solved the problem recently the forums/site is usually down 90% of the time so you cannot ask nor get answers.