Game Development Community

Stretch UV's to fit UV space

by Andy Hawkins · in Artist Corner · 09/16/2008 (7:47 am) · 1 replies

When I unwrap an object to UV space it doesn't cover the entire 0,1 space. How can I stretch it to fit?

Here's what I want...
www.drewfx.com/Torque/errors/blender_stretchUVs.jpg