Game Development Community

Scenerio Based Training and Learning Game

by Robert Rice · in General Discussion · 09/12/2008 (9:21 am) · 3 replies

I am a Certified Flight Instructor and Bush Pilot who has worked in remote parts of Guatemala as a Missionary Pilot and MedEvac Pilot.

I am brand completely new to gaming and games development.

I would like to use a system, possibly like the ones here, to produce a learning tool to help prospective pilot train for real life situations using something call Scenerio Based Traning (SBT) or Learning (SBL). This type of education uses realistic scenerios to help teach decsion making skills in pilots.

I have a LOT of experience programming in C and other languags (from my before life) and I now have a LOT of experience flying in really challenging environments.

My question to you at large is this: How effective would the tools on this site be in producing a game that could simuate a real-life flight. Here are some of the parameters that would need to be simulated:

Aircraft performance capability (take-off distance, climb performance, etc...)
Aircraft fuel use and load capability. Speed, range, landing distances, etc...

Weather conditions: Like wind direction and speed and how it affects aircraft take-off and landing performance.

Emergency situations: Medical emergencies crop up at various land based clinics and they call to request a MedEvac. Conditions have various levels of urgency. Some are near death, others not. Some happen during the course of a flight, others precipate the initial flight of the day.

Various destinations (hospitals) have airstrips scattered around the country. Sometimes the weather or other things (like horse races) close an airstrip at a preferred destination and the pilot has to deviate to another place.

Darkness: We have to be on the ground before dark because the only airstrip with lights is in the capitol.

Equipment malfuctions: Alternators and radios fail. Sometimes other parts fail. In fact, I crashed a plane last month in Guatemala due to a mechanical failure! See GuateMissionPilot.BlogSpot.com its why I have time to do this!!!

There are tons of scenerios covering all aspects of aviation that could be transformed into a game environment and be a GREAT teaching tool.

DOES ANYONE HAVE OPINIONS ABOUT HOW DIFFICULT THIS SORT OF THING WOULD BE?

HOW HARD WOULD IT BE FORE A NEW GAME DEVELOPER TO LATCH ON AND BE PRODUCTIVE?

Thanks!
Rob

#1
09/15/2008 (4:58 am)
Hello Robert. I could help you with this, I am hoping to be an air pilot once I become fully eligible but for now I have taken time to become a game developer. I think I could help you with this because it would be a great experience for me to learn all about air crafts and how they can malfunction.

Please send an email to GoraShrine@hotmail.com or just reply here if you would like me to help.
#2
09/15/2008 (5:30 am)
Hey, thanks! Perhaps you can answer the question regarding the difficulting of simulating a flight. Here are some of the factors that we would need to track and whos values would changed during the course of a typical flight:

Aircraft location, weight, departure point, destination, fuel load, malfunctions, etc...
Patient: condition, location, pick-up airstrip, destination airstrip, etc...
Destination: Medical facilities available, weather conditions, airstrip conditions
Pickup airstrip: length, condition of strip, wind, weather, slope, length, obstacles and obstructions
Pilot: Fatigue factor, experience level, instrument rating, currency, experience on particular stiprs, etc...
Communications: Radios, cell phones (working or not) at pickup, departure, destination, base
There may also be other objects that need definition and attributes.

A scenerio would be proposed where a paitent has a particular injury or illness at a particular location. The pilot needs to determine fuel load, time to pick-up then to destination and then return. Things that will affect the flight along the war are:

Fuel use, windw, weather, communications, malfunctions, airstrip conditions, fatigue, patient condition, airsrip conditions (can change), time of day, and so on.

The object would be for the pilot to get the patient from the pick-up point to a drop-off, obviously, then return home before dark without running out of gas or otherwise failing.

Do you think this Is something that could easily be done?
#3
09/15/2008 (11:41 pm)
I can tell you this, that IT CAN BE DONE! But it wont be easy. I will take some time to complete.