TX 3D Open Beta Bug - V0.4
by Randy Hearn - Magnum · in Torque X 2D · 09/12/2008 (1:19 am) · 0 replies
I noticed this in the last version as well. When importing a FBX model that TX 3D can not convert, it tells me that it has successfully imported my assets and need to exit and rebuild. However, it never creates the structure or directory except if I import a texture with it.
Need a catch to alert that the model failed to convert.
Need a catch to alert that the model failed to convert.
About the author
Technical Product Designer (Mechanical Design) for Boeing for over 25 years working with CAD and PLM systems. I have a Associates Degree in Business and a partial B.S. in Game and Simulation, just couldn't see paying the costs for some of the classes.