Maya 2008 exporter normal map problem
by beyond · in Artist Corner · 09/10/2008 (4:53 pm) · 3 replies
Hello,
I'm trying to export my model in torque, dts and two texture: diffuse and bump. I have made material.cs, but bump does not work, in torque texture is displayed, bump don't. dump file with no errors and config file exist. But Export from 3d Max is working and bump works. Thanks in advanced for any solution.
I'm trying to export my model in torque, dts and two texture: diffuse and bump. I have made material.cs, but bump does not work, in torque texture is displayed, bump don't. dump file with no errors and config file exist. But Export from 3d Max is working and bump works. Thanks in advanced for any solution.
#2
10/22/2008 (12:58 am)
What purpose does the config file serve?
#3
So you will need to add the mapTo line and the full texture name, including the extension.
10/22/2008 (9:52 am)
For maya exported models you need to do this:new Material( fooMaterial )
{
mapTo = "foo.png"
baseTex[0] = "~/data/textures/foo";
bumpTex[0] = "~/data/textures/foo_normal";
};So you will need to add the mapTo line and the full texture name, including the extension.
Torque Owner William Freeman