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Porting question TGE 1.5.2 to TGEA 1.7.1 - Player::renderImage

by Michael K. · in Torque Game Engine Advanced · 09/07/2008 (4:25 am) · 2 replies

Hi,

i am currently porting a tge project to tgea 1.7.1 - everything is working except that i can't find this function in tgea: Player::renderImage(SceneState* state, SceneRenderImage* image)
Has it been replaced with something else?

Thanks,
Michael

#1
09/07/2008 (12:34 pm)
It's been split up. Which part do you need? ShapeBase::prepBatchRender is probably a good place to start.

ShapeBase:: renderImage(SceneState* state) is still there though. Wheeled vehicle still uses it the same way.
#2
09/23/2008 (2:30 am)
Thanks William!