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Moving a path object

by Dorian Yeager · in Torque Game Builder · 09/06/2008 (5:30 am) · 2 replies

All,

I've created a behavior that will automatically move an object to the offset of the players position. It works for your typical scene objects like a sprite. However, when I apply the same behavior to a path object I cannot get the path to move.

Is it impossible to move a path?

The idea was to have an enemy that flies in a loopish shape around and around the path as the path follows you around.

So that you would have a flying enemy that ducks at your head.

Any help is appreciated.

Dorian

#1
02/21/2009 (7:32 pm)
Have you ever found a solution to this problem? I am interested this idea as well.
#2
02/21/2009 (9:32 pm)
So I think I figured out what is occurring. When one mounts a path to moving object, that path *does* actually get mounted to that object. However, that object's path nodes, do not get mounted (linked) to that object. Past that, I have not figured how to correct this problem in either the source or script.