Trouble with Mega Terrain
by Rob Sandbach · in Torque Game Engine Advanced · 09/05/2008 (5:11 pm) · 2 replies
Hi all,
I'm having real difficulty importing a 512x512 png into megaterrain sucessfully. In particular I'm exporting the PNG from l3dt as a 512x512 png heightmap and then looking to import it into Megaterrain.
No matter what settings I try I get the following result along 2 edges (and so affecting 3 out of four of the terrain blocks)
http://img301.imageshack.us/my.php?image=desktopil3.jpg
If anyone has any suggestions I'd much appreciate it,
Thanks,
Rob
I'm having real difficulty importing a 512x512 png into megaterrain sucessfully. In particular I'm exporting the PNG from l3dt as a 512x512 png heightmap and then looking to import it into Megaterrain.
No matter what settings I try I get the following result along 2 edges (and so affecting 3 out of four of the terrain blocks)
http://img301.imageshack.us/my.php?image=desktopil3.jpg
If anyone has any suggestions I'd much appreciate it,
Thanks,
Rob
#2
It should be solveable via a some hard nosed debugging... but someone needs to put in the time.
09/06/2008 (1:47 pm)
We've seen the same issues. In our case its out of view of the rest of the scene, so we haven't had the need to fix it.It should be solveable via a some hard nosed debugging... but someone needs to put in the time.
Torque 3D Owner Ted Southard
There might be a solution to it if you do a search on this, because I've read about this in other threads.