Making a function accessable from several different files.
by Josias Gibbs · in Torque Game Engine · 09/05/2008 (1:42 pm) · 3 replies
How can I create a function that can be called from several different behavior files. I'm going to be writing at least half a dozen AI's in separate behavior files, and there are a few functions that are going to be implemented in exactly the same way in all of them (identical code). I would like to implement each of these functions only once, and then call them from my behaviors.
What's the easiest way to do this?
What's the easiest way to do this?
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#2
09/06/2008 (2:01 pm)
I'll try that out. *anticipates a question that will probably come up* I have another question, what's the syntax for calling those functions from another file?
#3
09/06/2008 (2:22 pm)
There is no special syntax. TorqueScript has no concept of things being defined in different files. Once that file is executed, the functions defined there just exist.
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