Load CS & DTS doesn't work
by Andy Ko · in Artist Corner · 09/01/2008 (3:00 am) · 2 replies
Are there any remarks that I should know for the CS script?
datablock TSShapeConstructor(MLDts)
{
baseShape = "./ML.dts";
sequence0 = "./ML_root.dsq root";
sequence0 = "./ML_Stand.dsq Stand";
sequence1 = "./ML_Run.dsq Run";
sequence2 = "./ML_Fight1.dsq Fight1";
sequence3 = "./ML_Fight2.dsq Fight2";
sequence4 = "./ML_Win.dsq Win";
sequence5 = "./ML_Dead.dsq Dead";
}
THx
datablock TSShapeConstructor(MLDts)
{
baseShape = "./ML.dts";
sequence0 = "./ML_root.dsq root";
sequence0 = "./ML_Stand.dsq Stand";
sequence1 = "./ML_Run.dsq Run";
sequence2 = "./ML_Fight1.dsq Fight1";
sequence3 = "./ML_Fight2.dsq Fight2";
sequence4 = "./ML_Win.dsq Win";
sequence5 = "./ML_Dead.dsq Dead";
}
THx
#2
datablock TSShapeConstructor(MarkLeungDts)
{
baseShape = "./MarkLeung.dts";
sequence0 = "./MarkLeung_root.dsq root";
sequence1 = "./MarkLeung_Stand.dsq Stand";
sequence2 = "./MarkLeung_Run.dsq Run";
sequence3 = "./MarkLeung_Fight1.dsq Fight1";
sequence4 = "./MarkLeung_Fight2.dsq Fight2";
sequence5 = "./MarkLeung_Win.dsq Win";
sequence6 = "./MarkLeung_Dead.dsq Dead";
}
09/01/2008 (8:47 pm)
I have changed to this. It doesn't work however.datablock TSShapeConstructor(MarkLeungDts)
{
baseShape = "./MarkLeung.dts";
sequence0 = "./MarkLeung_root.dsq root";
sequence1 = "./MarkLeung_Stand.dsq Stand";
sequence2 = "./MarkLeung_Run.dsq Run";
sequence3 = "./MarkLeung_Fight1.dsq Fight1";
sequence4 = "./MarkLeung_Fight2.dsq Fight2";
sequence5 = "./MarkLeung_Win.dsq Win";
sequence6 = "./MarkLeung_Dead.dsq Dead";
}
Torque Owner Rex
BrokeAss Games