Grouped Objects in TGEA?
by GI_JOEJK · in Technical Issues · 08/26/2008 (9:40 pm) · 3 replies
Is it possible, with TGEA, to make placeable objects that are composed of groups? For instance, if I wanted this building to be composed of several different parts grouped together? This way I only need to place the group once, instead of every part manually. With this method I could create some interesting destructible buildings, blowing up just parts and not the whole thing.

Just wondering

Just wondering
About the author
#2
Edit: Never mind, read the post above instead.
Good luck
08/26/2008 (9:48 pm)
Try a sim group (simgroup, simset, sim set, whatever they call it)? Try googling the site for them - I took a quick look and couldn't find any simple documentation or I would point ya to it. But basically I think (its been a while since I've used TGE) you should be able to create a sim group (or simset) in the mission editor and drag your objects into that.Edit: Never mind, read the post above instead.
Good luck
#3
08/26/2008 (9:53 pm)
SimGroups/Sets do not influence their contained object's positions or orientations so unfortunately I don't think they would help for this.
Associate James Ford
Sickhead Games
You could put it down once by hand then select all buildings by shift-clicking, then copy and paste. But you still wouldn't be able to rotate them all around a common center-point.