Game Development Community

Finishing a Game

by Alan Young · in Torque Developer Network · 08/26/2008 (5:04 pm) · 3 replies

Once you have finished a game how do you compile it so that the editor menu aren't available for distribution.

I have never use a game engine before I have some 3d design experience and programing I'm just looking into creating game as a hobby.

Can any tell me how to finalize a game when finished.

#1
08/26/2008 (8:12 pm)
What engine are you using?

In TGB it's simply File > Build Project.
#2
08/27/2008 (1:25 pm)
Thanks for your reply Shaz I am thinking of using the 3D engine 1.52 SDK or 1.7.0 SDK. I have never using an engine like torque before so I am a total newbie. I have 3D skills and some programming knowledge.

I think I have a good idea how to do somethings with TGE, its just compiling and finishing and where to start with new software.
#3
09/02/2008 (11:00 am)
You have two choices Alan, you can either have it so that there is no way for a player to get to the editor (having no key binding for it) or you can take it out when you compile your final .exe