EasyZip intergration
by Vishal Bhanderi · in Torque X 2D · 08/24/2008 (3:53 am) · 3 replies
Hi guys,
I'm trying to intergrate EasyZip with my game, but i'm not even sure if it's possible. EasyZip allows you to compress you game assets by up to 70%! and if essential to reduce file sizes.
EasyZip was created by Nick Gravelyn (MS MVP), over at the XNA forums.
Has anyone tried to integrate it? Since TX does the content loading is there a way we can override it? I'm not really sure how my assets are loaded :)
Vishal.
I'm trying to intergrate EasyZip with my game, but i'm not even sure if it's possible. EasyZip allows you to compress you game assets by up to 70%! and if essential to reduce file sizes.
EasyZip was created by Nick Gravelyn (MS MVP), over at the XNA forums.
Has anyone tried to integrate it? Since TX does the content loading is there a way we can override it? I'm not really sure how my assets are loaded :)
Vishal.
About the author
#2
At the very top it is stated that in order to change TX source, you will need the Pro version. Integrating a 3rd party lib almost always requires source changes. I would have to actually look at the EasyZip source and read the docs to provide an opinion on how difficult it would be to integrate, though.
08/25/2008 (10:37 am)
TorqueX Landing PageAt the very top it is stated that in order to change TX source, you will need the Pro version. Integrating a 3rd party lib almost always requires source changes. I would have to actually look at the EasyZip source and read the docs to provide an opinion on how difficult it would be to integrate, though.
#3
08/27/2008 (11:28 am)
Thanks for the input guys. I think modifying the source is well beyond my league for now.
Associate David Montgomery-Blake
David MontgomeryBlake