Game Development Community

Dts Errir

by Sean T. Boyette · in Torque X 2D · 08/12/2008 (2:49 pm) · 1 replies

Hey Guys,
I am trying to add a single DTS -
I just modified the scene file to include the DTS (viewable via Show tool pro)

and am getting an index out of range error on line:
361 in tsShapeInstance.cs

srs.World.MultiplyMatrixLocal(_nodeTransforms[obj.Object.NodeIndex]);

nodeIndex is -1 - which is the problem, however does anyone know what may cause this?

if I change it back to the robot, it works great.

Sean

#1
08/12/2008 (4:51 pm)
I think I have found out my issue - hopefully I am wrong!

In looking at the robot - it appears that the model uses joint parenting rather than skinning -
and it appears that skinning is not supported???

What about the support for DSQ's?

Is this correct? -please tell me no, or if it is - is it going to be resolved soon?