Game Development Community

Window size

by Santosh Pillai · in Technical Issues · 08/12/2008 (6:00 am) · 2 replies

Hi,
I have made the gui with resolution 1024 x768 and also made the HorizSizing = "relative"
VertSizing = "relative" for all gui elements..

Everything works fine in this condition..but after enabling the windows maximize option all the scaling of gui buttons gets changed.The sliding of gui elements does not comes at proper position and the bitmap buttons
looks blurred and stretched. Any suggestion to solve this problem....

#1
08/12/2008 (6:48 pm)
Hi,
Any suggestion for it.......
#2
08/12/2008 (9:56 pm)
The controls like slider doesn't scaled properly when used with relative sizing. Cause in that case the whole bitmap array is not scaled. I think a better way is not to set the VertSizing to relative, it will disposition the slider thumb. In torque the best way is to create all controls inside a window for the GUIs like optionDlg, which won't scale according to the resolution, but keeps the controls in right place.