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How do I create a telescopic riffle?

by Rui Barbosa · in Technical Issues · 08/11/2008 (3:07 pm) · 2 replies

I was trying to figure how to create a telescopic aiming device for a riffle in TGE/A.
I know how to change the FOV, but that is not quite what I need.
Think about a riffle like those in Ghost Recon.
Those riffles have a telescopic aiming device like the one I would like to implement.
What I want is to see the zoomed image though the lens, but I would not like the rest of the screen to be zoomed in.
Is there any plugin, or any sript I can use to implement that?
Thanks for your help.

Rui

#1
08/11/2008 (3:40 pm)
You might want to try to look at a nightvision script, there is one that maskes the rest of the screen which might be altered to simply just show the screen while your zooming in on X coordinates. Its likely to still require some mixing of resources and assets.
#2
08/11/2008 (3:49 pm)
I am going to look at it
Thanks a lot.