Game Development Community

Gray Hairs - mouse bug and SLi crash TGEA 1.7.1

by J · in Torque Game Engine Advanced · 08/11/2008 (12:42 pm) · 9 replies

First the SLi

SLi problem is fixed....


Second the mouse...

I've dug for two weeks on this one with no solutions...

When in a mission, if you so much as touch the mouse(just movement, no buttons), the screen will spaz out and point you up then move you around at moch 10.
I've messed with all the camera setups, updated my mouse drivers, (and graphics drivers) tried multiple mice, One lead was the advance camera resource...I've even attempted to change the tick process setting in the advanceCamera.cc...I've messed with all the camera references in the script... all with no success. I have seen where people have movement problems related to the graphics card. Any ideas? leads? Solutions?

Please help, I just purchased a new computer so I could use TGEA 1.7.1 and I can't even work on it yet...giving me gray hairs here!!!

About the author

I used to be obsessed with building my own open-ended RPG and a 3D Side Scroller RPG. But the job/house/girlfriend got in the way. I know, I know. Now I concentrate on doing architectural renderings (with the help of T3D of course) and VBA programming.


#1
08/12/2008 (5:10 pm)
Can anyone serously help me out here? I'm really going nutz trying to figure this out. 3K for a computer and another 300 for TGEA and I can't even use it........actually really pisses me off............ I have some low poly environment models FREE to the person that helps me solve this...pine tree, oak tree, broad leaf plant and mushroom...FREE...just please help!!!
#2
08/12/2008 (5:23 pm)
What are your Computer Specifications.
Without more information how do you expect anybody to help you?

CPU ... Operating System...?
Im guessing your running Vista have you disabled Aero?
#3
08/12/2008 (5:59 pm)
You aren't running Synergy perchance are you? A program that lets you share a mouse and keyboard across multiple computers...
#4
08/12/2008 (6:01 pm)
@J - does it do this on stock TGEA? AdvanceCamera.CC is a TGE resource. Who knows what it will do under TGEA. If it doesn't do it under stock TGEA, I recommend posting in the resource thread (you did get the latest one from here, right? www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13617

If there is some sort of timing issue, you may want to see if limiting your app to a single core will help out. You can do this by setting the processor affinity on the process in Task Manager. If this fixes it for you, then you can add the following in your code (somewhere during startup)

SetThreadAffinityMask(GetCurrentThread(), 1);
#5
08/13/2008 (6:48 am)
@Surge -
Windows Vista Ultimate Service Pack 1 - Intel Dual Core 8300 - Dual Nivida 8700GT w/SLi -
I have not disabled aero, haven't heard anything about that.... I will try that when I get home for lunch

@Kenneth holst -
Nope, I'm not running Synergy

@Jaimi McEntire
It does do it on stock TGEA, TGEA w/resource(Advanced Camera by Thomas "Man of Ice" Lund),
stock TGE 1.5.2, TGE 1.5.2 w/resource (Advanced Camera). I did not try the resource you mentioned above, but I will if disabling the areo doesn't work.
I am running on single core; that hasn't helped.
#6
08/13/2008 (7:17 am)
I had to Disable Aero on my Windows Vista Machine running Service Pack 1 with an Ati 1300 series card.
It made using 3ds Max, Constructor, and TGEA a real pain until i figured it out. Give it a try.
Its in your Desktop Themes.
#7
08/13/2008 (1:06 pm)
THANK YOU SURGE!!!!

Frustration is a fool's folly. Amazing how many fricken websites I went to, trying to figure this out and not a one mentioned that. And its just a simple little thing like that... Oh well, I got all the up to date drivers and my computer is running way faster so it all worked out!

Thank you everyone!
#8
08/13/2008 (1:38 pm)
Sweet! Glad to hear your problem has been resolved J.
#9
08/13/2008 (1:50 pm)
Cool... !