Multiple Collision Polygons
by Vishal Bhanderi · in Torque X 2D · 08/07/2008 (3:14 pm) · 1 replies
Hi guys,
I was wondering, what is the best way to have multiple Collision Polygons on a T2DSceneObject? I'm creating a button and when the player touches it, the collision polygon needs to change. I'm planning on two blank scene objects being swapped in and out. Is there a better solution out there?
Vishal
I was wondering, what is the best way to have multiple Collision Polygons on a T2DSceneObject? I'm creating a button and when the player touches it, the collision polygon needs to change. I'm planning on two blank scene objects being swapped in and out. Is there a better solution out there?
Vishal
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Torque Owner Christian Rousselle
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