Game Development Community

Wanting to make tunnels

by Andy Holmes · in General Discussion · 08/07/2008 (1:15 am) · 1 replies

Is there a way to make tunnels or even say a mine type level using the level editor for TGEA game engines misson and level editors

#1
08/07/2008 (2:02 am)
You can create the level in any 3d modeling package like 3ds Max or MilkShape and export it and use PolySoup collision as TGEA has PolySoup as far as I know. And to make tunnel type levels you can use Normal modifier in 3ds Max to easily create it.

or you may use the Arteria3d Cave Construction Pack which was a recent snapshot some days ago.
www.garagegames.com/mg/snapshot/view.php?qid=1640

Hope this help :)