Game Development Community

Texture appearing issue

by Andy Holmes · in Constructor · 08/06/2008 (12:18 am) · 2 replies

Ok so im kind of new to makeing games but im pretty good with computers but i can figure this out for the life of me so here it goes

i made a texture in gimp for a cube i made in constructor and applied it to the cube it looks fine and all i then exported the cube using export to dif to the directory

C:\Torque\TGEA_1_7_1\GameExamples\Stronghold\game\scriptsAndAssets\data\shapes

and so after doing this i have 3 files there the dif file the read me file and the texture file that has the .jpeg extension so everything should work but it doesnt

when i go into the misson editor and try to place the cube somewhere doesnt matter where just testing to see if i can make a object and bring it into the game well cube is there its just black the texture is not being aplied

so my question is why is teh texture not being applied and what did i do wrong
please someone help me figure this out pulling my hair out over this one

#1
08/06/2008 (6:11 pm)
You have to relight the scene in game.
#2
08/06/2008 (6:53 pm)
That worked thanks so much i wish the documentation woudl say somthing about relighting seen when introducing a new object to the engine